Summer is Coming

Hey, everyone.

It’s been a little while, already, hasn’t it? Somehow, time has flown past and the clouds have even parted to allow some sporadic sunshine through here in the UK. No, really! Anyway, we’ll keep this short, given that everyone is probably glued to the WWDC live stream right about now, hoping for a glimpse of Apple’s forthcoming face-mounted reality distortion field.

You may remember a while back we mentioned a hefty project that we hoped would be ready to share with you before long. Well, regretfully, we’ve had a few setbacks in the interim that have hampered development somewhat.

Due to events outside of our control – compounded by the occasional self-inflicted pain point we probably should have anticipated – we’re still not ready to take the wraps off The Thing We’re Working On. It’s mostly done, but not quite there just yet…and, uh, who would be so reckless as to buckle under pressure and rush something ambitious but half-baked out into the wild?

The latest TypeIt4Me Touch update has dropped. Activate all the sets!

TypeIt4Me Touch 3.5 running on an iPhone 12

Hey, we’re back. How has it been over 4 months already since we last piped up with a newsflash? Guess we sometimes lose track of time when we’re busy toiling in the code mines. Anyway, in case you were wondering what we’ve been up to, we’ve just released a substantial TypeIt4Me Touch update. 

Along with the customary bug fixes and performance optimisations, TypeIt4Me Touch 3.5 introduces a handful of frequently requested new features. The first (and this one’s the biggie) is the ability to…

TypeIt4Me Touch 3.0 is now available.

Phew, it’s hot out there. Six months have sped by in a blur since we opened the gate and shooed TypeIt4Me 5.4 for Mac out into the wild. Today, we’re pleased to say that its wee iOS cousin TypeIt4Me Touch 3.0 has finally been released and is available for download…